Intet billede af Andreas Lindegaard Gregersen

Andreas Lindegaard Gregersen

PhD

  • Karen Blixens Plads 8

    2300 København S

Personlig profil

Kort præsentation

I am Associate professor at the Center for Tracking and Society (CTS) at Department of Communication. I regularly teach courses in communication theory, research design, and empirical methodologies, including workshops on data analysis and data visualization. Currently, all of my teaching is at the Cognition & Communication programme.

My primary research interests are platforms and digital media as well as qualitative and quantitative methods and visualization. I primarily work in R, with a preference for Tidyverse syntax. Dabbling in Python, but old habits die hard.

The last couple of years I have been working on both empirical and more conceptual studies of digital media platforms. A lot of this work is conducted with Jacob Ørmen and Anne Mette Thorhauge. I am work package leader in the FoMe project funded by DFF (PI: Bjarki Valtysson) and co-PI and work package leader in the Level Up Your Money Game project funded by Velux Foundation (PI: Anne Mette Thorhauge).

A connected set of my (older) publications focus on video games, cognition, and genre theory: You can track a reasonably consistent framework through this set of publications in which a model of embodied game interaction is connected to questions of genre. 

I also sometimes do research on "older" media, like television or film.

Primære forskningsområder

  • Platforme
  • Digitale medier
  • Forskningsmetode og visualisering
  • Computerspil
  • Kognitiv medieteori

Undervisnings- og vejledningsområder

  • Platforme og digitale medier
  • Kommunikationsteori
  • Forskningsdesign
  • Computerspil
  • Kognitionsteori (inden for medier og sociologi)

CV

Lektor (2013)

Adjunkt/Post.Doc. (Carlsberg Foundation) (2009)

Ph.d. (2008)

Cand.Mag. (2003)

Emneord

  • Det Humanistiske Fakultet
  • Kognitionsteori
  • Audiovisuel kommunikation
  • Digitale medier
  • Film
  • TV
  • Computerspil
  • Videospil
  • Kognition
  • Emotioner
  • Følelser
  • Mediebrug
  • Spil
  • Narrativitet
  • Forskningsdesign

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