Multi-view stereo of an object immersed in a refractive medium

Robin Bruneau*, Baptiste Brument, Lilian Calvet, Matthew Cassidy, Jean Mélou, Yvain Quéau, Jean Denis Durou, François Lauze

*Corresponding author af dette arbejde

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

5 Downloads (Pure)

Abstract

In this article, we show how to extend the multi-view stereo technique when the object to be reconstructed is inside a transparent but refractive medium, which causes distortions in the images. We provide a theoretical formulation of the problem accounting for a general non-planar shape of the refractive interface, and then a discrete solving method. We also present a pipeline to recover precisely the geometry of the refractive interface, considered as a convex polyhedral object. It is based on the extraction of visible polyhedron vertices from silhouette images and matching across a sequence of images acquired under circular camera motion. These contributions are validated by tests on synthetic and real data.

OriginalsprogEngelsk
Artikelnummer033005
TidsskriftJournal of Electronic Imaging
Vol/bind33
Udgave nummer3
Antal sider22
ISSN1017-9909
DOI
StatusUdgivet - 2024

Bibliografisk note

Publisher Copyright:
© 2024 SPIE and IS&T.

Citationsformater