Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children

Douglas A. Gentile*, Patrick K. Bender, Craig A. Anderson

*Corresponding author af dette arbejde

    Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

    55 Citationer (Scopus)

    Abstract

    An experiment investigated the effects of violent content in video games on two physiological indicators of the fight-or-flight response (cortisol and cardiovascular changes) and on accessibility of aggressive thoughts in children. Participants played a randomly assigned violent or nonviolent video game, rated the game on several dimensions, and did a word completion task. Results showed that the violent video game increased cortisol and (for boys) cardiovascular arousal (relative to baseline) more than did the equally exciting nonviolent game. The violent game also increased the accessibility of aggressive thoughts. The cortisol findings in particular suggest that playing a violent video game may activate the sympathetic nervous system and elicit a fight-or-flight type response in children. Theoretical implications and future research are discussed.

    OriginalsprogEngelsk
    TidsskriftComputers in Human Behavior
    Vol/bind70
    Sider (fra-til)39-43
    ISSN0747-5632
    DOI
    StatusUdgivet - maj 2017

    Citationsformater