No photo of Jonas Schjerlund
  • Source: Scopus
20192022

Research activity per year

Personal profile

Short presentation

I research "beyond-real" bodies in VR: Such bodies that could not exist in the real world. My research seeks to show how these bodies can be useful and how they affect various aspects of user experience. I invent and evaluate beyond-real bodies primarily through interaction techniques and embodiment studies.

Keywords

  • Faculty of Science
  • VR
  • XR
  • AR
  • interaction techniques
  • emboidment
  • HCI