A Concept at Work: A Review of Motivations, Operationalizations, and Conclusions in VR Research about Presence

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Abstract

Presence appears an important concept for virtual reality (VR): It is frequently measured with questionnaires, and theory and methods about it have been discussed in numerous works. Yet, it is unclear how to actually work with this concept: Why is presence important to measure, how to choose an appropriate questionnaire, and what to conclude about it based on findings? To answer these questions, we review how the concept is put to work in 288 VR papers from 2023 measuring presence with questionnaires. Our findings include that measuring presence is often motivated by another construct, such as user experience; the reasons for choosing a specific questionnaire are often weak or not reported at all; and high presence values are frequently used simply to validate an interaction technique. We propose recommendations for working with presence and formulate questions to direct future research.

Original languageEnglish
Title of host publicationCHI 2025 - Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Number of pages21
PublisherAssociation for Computing Machinery
Publication date2025
Article number1145
ISBN (Electronic)9798400713941
DOIs
Publication statusPublished - 2025
Event2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 - Yokohama, Japan
Duration: 26 Apr 20251 May 2025

Conference

Conference2025 CHI Conference on Human Factors in Computing Systems, CHI 2025
Country/TerritoryJapan
CityYokohama
Period26/04/202501/05/2025
SponsorACM SIGCHI
SeriesConference on Human Factors in Computing Systems - Proceedings

Bibliographical note

Publisher Copyright:
© 2025 Copyright held by the owner/author(s).

Keywords

  • presence
  • Virtual reality

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