Critical reflections on technology to support physical activity among older adults: An exploration of leading HCI venues

Kathrin M Gerling*, Mo Ray, Vero Vanden Abeele, Adam B. Evans

*Corresponding author for this work

Research output: Contribution to journalJournal articleResearchpeer-review

31 Citations (Scopus)
29 Downloads (Pure)

Abstract

Contemporary policy on ageing overwhelmingly focuses on active ageing and achieving a sustainable increase in disability-free years, leading to an agenda that promotes interventions that often focus on deficits of older persons with little consideration of their perspectives on physical activity. As the integration of technology to support physical activity routines becomes more common, this trend also becomes relevant to the Human-Computer Interaction (HCI) research community.
In this article, we present findings from a structured search of technical systems addressing physical activity among older adults that were published at the most cited HCI venues. Drawing from Thematic Analysis, we explore how the model of active ageing informs existing research, and how it is operationalized in technology design. We find that the deficit-focused perspective on ageing is reflected in many technology solutions published at the most visible HCI venues, and discuss shortcomings and strengths of present research to help guide discourse and future work in HCI.
Original languageEnglish
Article number1
JournalACM Transactions on Accessible Computing
Volume13
Issue number1
Number of pages23
ISSN1936-7228
DOIs
Publication statusPublished - 2020

Keywords

  • Faculty of Science
  • Human-centered computing
  • Accecssibility
  • HCI design and evaluation methods
  • Older adults
  • Physical activity
  • Wearables
  • Movement-based games
  • Rehabilitation
  • Review

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