Deriving Selection Techniques for GUIs based on the Multiple Process Model

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Abstract

Designing efficient selection techniques for graphical user interfaces (GUIs) is fundamental in HCI research. We derive selection techniques based on the multiple process model, a theory that details the motor control processes during goal-directed movements. Specifically, we deduce three theoretical assumptions on how control processes of pre-planning, impulse control, and limb-target control could influence selection movements when adjusting GUI elements, including visual feedback, cursor position, and target position. Corresponding to our assumptions, we develop three techniques that hide the cursor when a target is highlighted, snap the cursor when selection begins, and expand clustered objects during selection movements. After that, we pre-register the assumptions and research methodology and evaluate the techniques in three crowdsourcing-based pointing studies. Our results show that all techniques improved the selection efficiency compared to established baselines. We further discuss the design implications and reflect on how we derived techniques from theory.

Original languageEnglish
Title of host publicationCHI 2025 - Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
Number of pages16
PublisherAssociation for Computing Machinery
Publication date2025
Article number851
ISBN (Electronic)9798400713941
DOIs
Publication statusPublished - 2025
Event2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 - Yokohama, Japan
Duration: 26 Apr 20251 May 2025

Conference

Conference2025 CHI Conference on Human Factors in Computing Systems, CHI 2025
Country/TerritoryJapan
CityYokohama
Period26/04/202501/05/2025
SponsorACM SIGCHI

Bibliographical note

Publisher Copyright:
© 2025 Copyright held by the owner/author(s).

Keywords

  • Cursor
  • input
  • object selection
  • pointing
  • target selection

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