Abstract
Contextualizes the unbalanced gender representation in computing in Denmark historically
Introduces four design principles for opening Computer Science as a field and profession using Makerspace Methodologies allowing people from diverse backgrounds to see themselves as successful within the field.
Demonstrates the principles through three IoT design artefacts: Cyberbear, Cryptoshere, and GRACE, and how these artefacts were used for data collection and interventions.
Situates important equity concepts within the computing domain allowing decision makers to learn and improve diversity, equity, and inclusion within computing organizations.
Introduces four design principles for opening Computer Science as a field and profession using Makerspace Methodologies allowing people from diverse backgrounds to see themselves as successful within the field.
Demonstrates the principles through three IoT design artefacts: Cyberbear, Cryptoshere, and GRACE, and how these artefacts were used for data collection and interventions.
Situates important equity concepts within the computing domain allowing decision makers to learn and improve diversity, equity, and inclusion within computing organizations.
Original language | English |
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Publisher | Springer |
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ISBN (Print) | 978-3-031-13313-8 |
ISBN (Electronic) | 978-3-031-13314-5 |
DOIs | |
Publication status | Published - 2023 |