Abstract
Effects of embodying virtual avatars are routinely validated experimentally by comparing synchronous and asynchronous movements between virtual and real bodies. This experimental paradigm, however, lacks justification, validation, and standardization. Asynchrony is implemented in numerous ways, such as through delayed, dislocated, or prerecorded movements, and these may impact embodiment and user experience distinctively. An online study (N = 202) revealed that variations of asynchrony cause disparate responses to embodiment and user experience, with prerecorded movements distorting embodiment the most. A think-aloud study (N = 16) revealed that asynchronous conditions lead to peculiar and oftentimes negative experiences. Furthermore, asynchronous conditions in some cases maintain, rather than break the body ownership illusion, as participants imitate the virtual body. Our results show that asynchrony in experiments on embodiment entails profound validity issues and should therefore be used with caution.
Original language | English |
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Title of host publication | CHI 2025 - Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems |
Number of pages | 19 |
Publisher | Association for Computing Machinery |
Publication date | 2025 |
Article number | 369 |
ISBN (Electronic) | 9798400713941 |
DOIs | |
Publication status | Published - 2025 |
Event | 2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 - Yokohama, Japan Duration: 26 Apr 2025 → 1 May 2025 |
Conference
Conference | 2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 |
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Country/Territory | Japan |
City | Yokohama |
Period | 26/04/2025 → 01/05/2025 |
Sponsor | ACM SIGCHI |
Bibliographical note
Publisher Copyright:© 2025 Copyright held by the owner/author(s).
Keywords
- body ownership illusions
- confounds
- embodiment
- experiments
- validity
- virtual reality