OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

13 Citations (Scopus)
45 Downloads (Pure)

Abstract

We introduce OVRlap, a VR interaction technique that lets the user perceive multiple places at the same time from a first-person perspective. OVRlap achieves this by overlapping viewpoints. At any time, only one viewpoint is active, meaning that the user may interact with objects therein. Objects seen from the active viewpoint are opaque, whereas objects seen from passive viewpoints are transparent. This allows users to perceive multiple locations at once and easily switch to the one in which they want to interact. We compare OVRlap and a single-viewpoint technique in a study where 20 participants complete object-collection and monitoring tasks. We find that in both tasks, participants are significantly faster and move their head significantly less with OVRlap. We propose how the technique might be improved through automated switching of the active viewpoint and intelligent viewpoint rendering.

Original languageEnglish
Title of host publicationCHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Publication date2022
Pages1-13
Article number355
ISBN (Electronic)9781450391573
DOIs
Publication statusPublished - 2022
Event2022 CHI Conference on Human Factors in Computing Systems, CHI 2022 - Virtual, Online, United States
Duration: 30 Apr 20225 May 2022

Conference

Conference2022 CHI Conference on Human Factors in Computing Systems, CHI 2022
Country/TerritoryUnited States
CityVirtual, Online
Period30/04/202205/05/2022
SponsorACM SIGCHI

Bibliographical note

Publisher Copyright:
© 2022 ACM.

Keywords

  • interaction techniques
  • large environments
  • user studies
  • virtual reality

Cite this