Pebble games, proof complexity, and time-space trade-offs

Jakob Nordström*

*Corresponding author for this work

Research output: Contribution to journalJournal articleResearchpeer-review

51 Citations (Scopus)

Abstract

Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing bounds on proof space, and establishing size-space trade-offs. This is a survey of research in proof complexity drawing on results and tools from pebbling, with a focus on proof space lower bounds and trade-offs between proof size and proof space.

Original languageEnglish
Article number15
JournalLogical Methods in Computer Science
Volume9
Issue number3
ISSN1860-5974
DOIs
Publication statusPublished - 13 Sept 2013
Externally publishedYes

Keywords

  • CDCL
  • Cutting planes
  • DPLL
  • k-DNF resolution
  • Length
  • PCR
  • Pebble games
  • Pebbling formulas
  • Polynomial calculus
  • Proof complexity
  • Resolution
  • SAT solving
  • Separation
  • Space
  • Trade-off
  • Width

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