TY - JOUR
T1 - Virtual reality enhances safety training in the maritime industry
T2 - An organizational training experiment with a non‐WEIRD sample
AU - Makransky, Guido
AU - Klingenberg, Sara
PY - 2022/8
Y1 - 2022/8
N2 - Objective:Many industries struggle with training dynamic risk assessment, and howto bridge the gap between safety training and behavior in real life scenarios. In thisarticle, we focus on dynamic risk assessment during a mooring operation and investi-gate the potential value of using immersive virtual reality (VR) simulations comparedto standard training procedures in an international maritime training organization.Methods:In a pilot study, we compared two ways of implementing a VR simulation(stand-alone or with post-simulation reflection) to a manual and a personal trainercondition in a between-subjects design with 86 students in a maritime school. Basedon the results we compared the stand-alone VR simulation to the personal trainercondition in a between-subjects design in a non-Western, Educated, Industrialized,Rich, and Democratic (WEIRD) sample of 28 seafarers from the Kiribati Islands at aninternational maritime training organization.Results:The VR simulation group reported significantly higher perceived enjoyment(d = 1.28), intrinsic motivation (d = 0.96), perceived learning (d = 0.90), and behavioralchange (d = 0.88), and significantly lower extraneous cognitive load (d = 0.82) com-pared to the personal trainer group, but the differences in self-efficacy, and safetyattitudes were not significant.Discussion:The results support the value of using VR to train procedures that are dif-ficult to train in the real world and suggest that VR technologies can be useful forproviding just in time training anywhere, anytime, in a global market whereemployees are increasingly cross-cultural and dislocated.
AB - Objective:Many industries struggle with training dynamic risk assessment, and howto bridge the gap between safety training and behavior in real life scenarios. In thisarticle, we focus on dynamic risk assessment during a mooring operation and investi-gate the potential value of using immersive virtual reality (VR) simulations comparedto standard training procedures in an international maritime training organization.Methods:In a pilot study, we compared two ways of implementing a VR simulation(stand-alone or with post-simulation reflection) to a manual and a personal trainercondition in a between-subjects design with 86 students in a maritime school. Basedon the results we compared the stand-alone VR simulation to the personal trainercondition in a between-subjects design in a non-Western, Educated, Industrialized,Rich, and Democratic (WEIRD) sample of 28 seafarers from the Kiribati Islands at aninternational maritime training organization.Results:The VR simulation group reported significantly higher perceived enjoyment(d = 1.28), intrinsic motivation (d = 0.96), perceived learning (d = 0.90), and behavioralchange (d = 0.88), and significantly lower extraneous cognitive load (d = 0.82) com-pared to the personal trainer group, but the differences in self-efficacy, and safetyattitudes were not significant.Discussion:The results support the value of using VR to train procedures that are dif-ficult to train in the real world and suggest that VR technologies can be useful forproviding just in time training anywhere, anytime, in a global market whereemployees are increasingly cross-cultural and dislocated.
KW - Faculty of Social Sciences
KW - non-WEIRD sample
KW - safety training
KW - simulation
KW - virtual learning
KW - virtual reality
U2 - 10.1111/jcal.12670
DO - 10.1111/jcal.12670
M3 - Journal article
VL - 38
SP - 1127
EP - 1140
JO - Journal of Computer Assisted Learning
JF - Journal of Computer Assisted Learning
SN - 0266-4909
ER -